

This deck’s main goal is to fill the board with a nearly infinite supply of Bottomfeeders as often and as early as possible. While I think this deck is a few cards away from being more than a gimmick, it’s a pretty great gimmick that could be fun to play around with in the early days of the Sunken City meta.

Giant Druid Deck Code: AAECAZICAomLBPG/BA6vgASwgASJnwTanwTKrATPrASNsgT2vQT5vQT/vQTwvwSuwASi1ATaoQUA Bottomfeeder Druid

You’re going to hate playing against this one, so you might as well just use it. It’s far more consistent than it has any right to be, and there are only a few cards that can deal with what this deck puts on the board once it gets rolling. Simply put, this deck is designed to allow you to cheat out massive minions as early as possible. This deck’s card draw is worse than it was before, but the quality of the actual Deathrattle minions is shaping up to be a bit better than it has been in the past.ĭeathrattle Demon Hunter Deck Code: AAECAea5AwS/7QOHiwT+vwSe1AQNu+0DvO0Dvu0D/e0DqO8Dr+8Di/cDqZEEyZ8E4aQE77EEtbME0bcEAA= Just as it was before, this Deathrattle deck is designed to allow you to consistently fill the board with very sticky minions that you’ll use to wear your opponent down over time. While I worry about this deck’s consistency, I think it’s going to catch people off-guard in the early days of the expansion.įel Naga Demon Hunter Deck Code: AAECAea5AwaN9wPO+QOHiwTbuQT7vwSY1AQMwvEDifcDjPcDyIAEgZ8Eg58Etp8EjrAE7bEEh7cEmLoE+b8EAA= Deathrattle Demon Hunterĭeathrattle Demon Hunter decks lost a few key cards in Hearthstone‘s most recent rotation, but the addition of a few fascinating alternatives should help even things out. It’s a fairly aggressive build relies on key Naga and Fel cards to set up big burst damage opportunities. However, this Fel Naga Demon Hunter deck appears to be as “solid” as the class comes at the moment. The class has a few solid directions to go in, but there’s no one Demon Hunter build that really jumps out at the moment. The latter often combined with Brann Bronzebeard and Kael’thas Sunstrider to one-turn-kill (OTK) the opponent.Hearthstone: Best Voyage to the Sunken City Demon Hunter Decks Fel Naga Demon Hunterĭemon Hunter is in a weird spot at the start of the Sunken City expansion. Cards like Topior the Shrubbagazor and Scale of Onyxia provide the sacrifices necessary to trigger Insatiable Devourer and Sire Denathrius, which have game-winning effects. With Guff and other ramp cards as a baseline, Ramp Druid takes great advantage of the new Infuse mechanic. Guff got hit with a nerf, but it shouldn't be enough to rid you of him entirely, something Ramp Druid is extremely grateful for. Still, if you want to play some spooky scary skeletons, you shouldn’t have too much trouble climbing with this deck.ĭid someone say “Wildheart Guff?” What’s that? You never want to see that card again? Well, too bad. Related: Hearthstone: Best Cards From New Expansion Forged In The BarrensUnfortunately, this deck is overshadowed by power of Big Spell Mage, which accomplishes similar goals more effectively.
HEARTHSTONE META DECKS STANDARD FULL
It runs the full skeleton package as control tools, before finishing off the opponent with a suite of heavy hitters including Kel’Thuzad, the Inevitable, Mordresh Fire Eye, and Sire Denathrius. The colloquially named Spooky Mage is a Mage deck that goes all in on the skeleton theme that was introduced in the Murder at Castle Nathria expansion. If you like Control Shaman as an archetype, don't be shy about giving it a chance in the current meta. This deck is often overshadowed by stronger control options in the meta, but don't mistake relative weakness for unplayability. It also has a lot of defensive tools to keep it alive until it can end the game using powerful Infuse cards like Insatiable Devourer and Sire Denathrius to close out the game.

It runs Prince Renethal, and it makes full use of the extra ten cards that allows it to fit in.
